July 31, 2018

So this is a weird one, and not so much advice, but rather personal experience that may well resonate with some of you, and potentially be beneficial.

I got into table top gaming a few years back, my first game being a Kickstarter campaign I backed for a cool little spa...

February 19, 2018

One of the first things we learn as animators, is how to animate a bouncing ball. It's one of the simplest forms of animation, yet displays many of the key principles, such as squash and stretch, anticipation, arc, exaggeration, timing etc.

The way this is often taught,...

October 24, 2017

Believe it or not, there is a way to create complex and completely custom animations, without using a single keyframe.

September 25, 2017

I wanted to glance over an area of animation that is often overlooked, and sometimes even deemed a bit of a 'cheat' in the animation world, and that is the use of 'guides'. Now I'm not talking about the blue guides you pull from the rulers in After Effects, I'm referri...

September 19, 2017

Growing up in the 80s and 90s, video games were a huge part of my childhood, and I still regularly dust off the SNES for a bit of Contra or Super Mario Kart. So when a project comes along that requires a retro gaming style, I jump at the opportunity.

I'm...

August 24, 2017

After Effects is many different things for many people, for some it's a powerful motion graphics tool, to others it's an intuitive character animation program. One thing it isn't though, is a high end 3D program. After Effects certainly has it's limits when it comes to...

May 20, 2017

How this one attitude to life can be particularly beneficial when applied to your motion graphics (or any type of creative work for that matter).

May 10, 2017

For many motion graphics designers and animators, one of the most time-consuming and tedious tasks is the character walk cycle. Each character will react differently when rigged, and as such, there isn't really a fool proof method that works everytime. Some characters...

April 21, 2017

It's a bold claim, but hear me out. I wanted to share a philosophy that I've adopted over the years being a motion graphics designer, one that has helped me consistently improve my skills with every job that comes through the door.

Follow this simple 1 step gu...

April 19, 2017

Why I decided to start a blog

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July 31, 2018

February 19, 2018

September 25, 2017

September 19, 2017

May 10, 2017

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© 2019 Garth Lee ltd   |   London Motion Graphics  -  Animation  -  VFX -  Direction   |   garthlee@me.com   |   Friends

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